---
version: "alpha"
name: "90s Retro Video Game"
description: "Estilo retrô anos 90 com pixel art, cores neon bubblegum, tipografia chunky e efeitos CRT arcade. Ideal para games, nostalgia e projetos Y2K."
colors:
  primary: "#FF69B4"
  secondary: "#CCFF00"
  tertiary: "#9B59B6"
  neutral: "#00BFFF"
  surface: "#FF85A2"
  accent: "#FF6B35"
typography:
  h1:
    fontFamily: Press Start 2P
    fontSize: 2.5rem
    fontWeight: 700
  body-md:
    fontFamily: Press Start 2P
    fontSize: 1rem
    fontWeight: 400
components:
  button-primary:
    backgroundColor: "{colors.primary}"
    textColor: "{colors.neutral}"
    padding: 12px
---

## Overview

Estilo retrô anos 90 com pixel art, cores neon bubblegum, tipografia chunky e efeitos CRT arcade. Ideal para games, nostalgia e projetos Y2K. A era dos 90s e Y2K trouxe cores vibrantes, pixel art e a estética arcade para o mainstream. Jogos como Sonic, Mario e a cultura dos fliperamas definiram uma geração visual.

- Density: 5/10 — Balanced
- Variance: 7/10 — Dynamic
- Motion: 8/10 — Cinematic

- **Style:** Pixel Art, Neon, Y2K, Chunky, Nostalgic
- **Keywords:** 90s, Y2K, retro, pixel art, neon, bubblegum, chunky typography, arcade, video game, nostalgic, 8-bit
- **Era:** 1990s / Y2K (1995-2005)
- **Light/Dark:** ✓ Full / ✓ Full

## Colors

- **Hot Pink** (#FF69B4) — Primary text color
- **Electric Lime** (#CCFF00) — Secondary surface or text color
- **Cyber Purple** (#9B59B6) — Accent color, emphasis elements
- **Arcade Blue** (#00BFFF) — Accent highlight, links and focus states
- **Bubblegum** (#FF85A2) — Extended palette, decorative use
- **Neon Orange** (#FF6B35) — Warm accent, call-to-action secondary
- **Pixel Green** (#00FF41) — Success states, positive indicators
- **Chrome Yellow** (#FFD700) — Warning states, attention indicators

## Typography

- **Display / Hero:** Press Start 2P' or monospace — Weight 700, tight tracking, used for headline impact
- **Body:** Press Start 2P' or monospace — Weight 400, 16px/1.6 line-height, max 72ch per line
- **UI Labels / Captions:** Press Start 2P' or monospace — 0.875rem, weight 500, slight letter-spacing
- **Monospace:** Press Start 2P' or monospace — Used for code, metadata, and technical values

Scale:
- Hero: clamp(2.5rem, 5vw, 4rem)
- H1: 2.25rem
- H2: 1.5rem
- Body: 1rem / 1.6
- Small: 0.875rem

## Layout

- **Grid:** CSS Grid primary. Max-width containment: 1280px centered with 1.5rem side padding.
- **Spacing rhythm:** Balanced. Base unit: 0.5rem (8px).
- **Section vertical gaps:** clamp(4rem, 8vw, 8rem).
- **Hero layout:** Asymmetric composition.
- **Feature sections:** Asymmetric grid with varied card sizes. No 3-equal-columns.
- **Mobile collapse:** All multi-column layouts collapse below 768px. No horizontal overflow.
- **z-index contract:** base (0) / sticky-nav (100) / overlay (200) / modal (300) / toast (500).

## Elevation & Depth

Pixel-art style borders (image-rendering: pixelated), neon glow text-shadow, chunky rounded typography (800+ weight), scanline overlay effect, CRT screen curvature, retro gradient backgrounds, blink/flash animations for arcade feel

- **Physics:** Spring — stiffness 120, damping 20. Confident, weighted transitions.
- **Entry animations:** Fade + translate-Y (16px → 0) over 540ms ease-out. Staggered cascades for lists: 120ms between items.
- **Hover states:** Scale(1.03) + shadow lift over 200ms.
- **Page transitions:** Fade + slide (300ms).
- **Performance:** Only transform and opacity animated. No layout-triggering properties.

## Shapes

Base corner radius: 8px. See rounded tokens in front matter for the full scale.

## Components

- **Primary Button:** Subtly rounded (0.5rem) shape. Accent color fill. Hover: 8% darken + subtle lift shadow. Active: -1px translate tactile press. Font weight 600. No outer glows.
- **Secondary / Ghost Button:** Outline variant. 1.5px border in muted color. Text in primary color. Hover: subtle background fill.
- **Cards:** Subtly rounded (0.5rem) corners. Surface background. Subtle shadow (0 2px 12px rgba(0,0,0,0.06)). 1px border stroke.
- **Inputs:** Label above input. 1px border stroke. Focus ring: 2px accent color offset 2px. Error text below in semantic red. No floating labels.
- **Navigation:** Primary surface background. Active item: accent color indicator. Font weight 500 when active.
- **Skeletons:** Shimmer animation matching component dimensions. No circular spinners.
- **Empty States:** Icon-based composition with descriptive text and action button.

## Do's and Don'ts

- No emojis in UI — use icon system only (Lucide, Heroicons)
- No pure white (#FFFFFF) backgrounds — use off-white or dark surfaces
- No oversaturated accent colors (saturation cap: 80%)
- No 3-column equal-width feature layouts — use zig-zag or asymmetric grid
- No `h-screen` — use `min-h-[100dvh]`
- No AI copywriting clichés: "Elevate", "Seamless", "Unleash", "Next-Gen"
- No broken external image links — use picsum.photos or inline SVG
- No generic lorem ipsum in demos

- Do Pixel art style elements
- Do Neon/bubblegum color palette
- Do Chunky bold typography
- Do Scanline or CRT overlay effect
- Do Retro gradient backgrounds
- Do Arcade-style interactive elements

## Use Case

Games indie, Projetos nostálgicos, Marketing Y2K, Streaming, Comunidades gamer

<!-- Source: https://designmd.app.br/library/90s-retro-video-game · designmd.app -->
