Micro-interactions
Micro-interactions — Design general com small animations, gesture-based, tactile feedback. Template e prompt pronto para IA.
Uso: Landing pages, SaaS
Contexto Histórico
Estilo Micro-interactions representa uma tendência moderna em design UI/UX web com foco em general.
Quando Usar
Add them where users need confirmation that something happened. Form submissions, state changes, destructive actions — moments of uncertainty. They earn their keep when they reduce cognitive load: a loading spinner tells you to wait, a checkmark tells you it worked, a shake tells you it didn't. Pull back when speed matters more than delight. Data-heavy dashboards, rapid-fire workflows, power-user tools — these contexts punish unnecessary motion. If your user repeats an action fifty times a day, that 300ms animation becomes a prison. Test with real usage patterns, not demo scenarios.
Princípios de Design
- Duration under 400ms or it stops feeling like feedback and starts feeling like a wait — 200-300ms is the sweet spot for most state transitions
- Match the interaction's importance to the animation's intensity — a toggle flip gets subtle easing, a successful payment gets celebration
- Never block user input during an animation — the interface should remain interactive even while transitioning, or you've traded delight for frustration
- Use consistent motion language across your system — if buttons scale down on press, all buttons scale down on press, no exceptions
- Design the unhappy path first — error states, failed loads, timeout recoveries need more attention than success states because that's where users actually need guidance
Especificações Técnicas
Cores
Primárias
Efeitos
Small hover (50-100ms), loading spinners, success/error state anim, gesture-triggered (swipe/pinch), haptic
Light/Dark
✓ Full / ✓ Full
Relacionados
Última sincronização: 01/04/2026